Rest assured that the only way Jason will ever become stronger, however, is if he explores more and more of the Shadow Complex. While there are challenges to do as little as possible and still beat the game, you should leave those challenges strictly for advanced gamers who have already beaten the game at least once. The Shadow Complex is broken up into many sections that are color-coded, but you can work your way around the complex so that, as long as you have the appropriate gear necessary to breach a certain area, no part of the map should ever be permanently off limits to you.Ī strong sense and want of exploration should drive you as you play the game (this is discussed later in Ten Tips). By exploring this 2D map, you'll find plenty of items to acquire, enemies to battle, and areas that confound you as to how to proceed (that's where our walkthrough comes in). Like the games that inspired it, Shadow Complex relies on your want to explore the entire map present when you pause the game. Read on to Advanced Tactics if you want to learn more about Jason's encounters with The Restoration, and just what he can do to survive and prevail. While it might daunt you in the beginning (just like virtually every other game you encounter), you'll come to find controlling Jason in Shadow Complex more intuitive than anything else. The control scheme is extremely straight-forward. Running and jumping is about all he can do in the early-going of the game, but by the time you start finding more and more gear, Jason will be able to hang on to ledges, pull himself up to new platforms, wall jump (ala Ninja Gaiden), double and triple jump, use all sorts of firearms, and other weaponry as well, including missiles, grenades, and even a special type of foam. The latter is key to survival in Shadow Complex. Jason's experience will help him not only survive his encounter with The Restoration, but it will allow him to use their specialized, overpowered weapons against them. That's because the complex is rife with experimental weapons and equipment being developed by The Pentagon's many contractors, which is all part of the intrigue present in the game. But as you press through the game, you'll find out that Jason has extensive military experience, which works to his benefit in the Shadow Complex. Jason, your main character, seems like just another man hiking with a cute woman. But all movement, use of maps, et cetera, will be done on a 2D plane. 2D in the same way the aforementioned games were, Shadow Complex works in multiple angles, so that enemies can come from, say, the background as well. The latter title is perhaps the true inspiration for Shadow Complex, as many pages of Super Metroid's "book" have been taken out, reworked and enhanced to create the experience before you. But for veterans of gaming, Shadow Complex will remind you of titles like Castlevania: Symphony of the Night, and especially Super Metroid. The gameplay present in Shadow Complex might confound newer, younger gamers. When Claire runs off and is later kidnapped by The Restoration, it's up to Jason to free her, exploring The Restoration's vast complex - The Shadow Complex - in the process. He's going hiking with a woman named Claire. As the game begins (after the introductory sequence), you'll meet the main character, an ex-soldier named Jason. ![]() The important thing to keep in mind here is that experience with the book isn't at all necessary to enjoy Shadow Complex, though much of the story's intricacies will be lost on those who haven't read the book. ![]() The events of Shadow Complex appear to happen after the early events of the book, but not necessarily after all of the events of the book. In the book, the American left wing and military unite to throw a coup, with the deaths of major US leaders on their agenda, including the president and vice-president. Shadow Complex's storyline takes place somewhat concurrently to the events of Orson Scott Card's book Empire, a fictional title released in 2006 to much fanfare and critical acclaim. Welcome to the Shadow Complex, a gigantic facility run by the American rebels in a group called The Restoration.
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